Michael makes his return.


Honestly, Michael's Hell Box hasn't been a major game to me. I haven't really taken time to update it or add anything significant. However today, I have added a content update that adds a bit of stuff. I'll also go through some updates in the future I plan on adding.

New Nextbots:

Incase you don't know, this game is heavily inspired by Valve's nextbot technology. Recently three new bots have been added (Kanye, Alfaoxtrot, and Dabloon cat). Each of these bots share the same values when it comes to speed and awareness.

Maps:

A new map called Towers was added to the game. Nothing crazy.

HDRP:

The games render pipeline was updated to HDRP allowing the game to be changed graphically easier. Currently no changes are present graphically (Reflections are different) however I do plan on adding some post process effects in the future.

Source?

A major problem with the game is that it has no real attraction to it. Ultimately the only thing that makes the game what it is currently is the AI. A major update I will be trying to implement is some sort of workshop/mod API similar to Valve's. I also plan on implementing some iconic source maps into the game. Currently, the process is incredibly tedious with problems such as gaining the original materials to props being exported incorrectly. I will try to push this update soon but for now it does seem a little out of sight.   

Files

MHB 0.2.0.zip 152 MB
Apr 09, 2023

Get Michael's Hell Box

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